Update for Bunny Banana
Well... 5 days ago my computer (somehow) managed to whipe out the last version of the game, so this week I was working on catching up all the changes lost (according to my last backup) and after finishen them, I was able to implement some improvements I already wanted to add.
Things like the hitboxes were adjusted for the player and several minor but anoying bugs. I also adjusted the progression and added a tutorial. One important thing, I removed up arrow and re-mapped the jump to C and Spacebar keys, most of the HTML games don't use arrows because of the scrolling problems so I changed that... Also did some corrections on the global leaderboards, and every time you enter the game a resubmission of all your medals and scores will be done to guarantee that data is consistent... My lock system is still in place and is getting more stable each to prevent piracy.
I hope you enjoy the changes! have fun!
Files
Weird Bunny Banana
Help Weird overcome the two stages of the game. Try not to lose all your lifes or you'll have to start over.
Status | Prototype |
Author | Pixel Perfect Studio |
Genre | Platformer, Adventure |
Tags | Cute, hard, Pixel Art, Singleplayer, Speedrun |
Languages | English |
More posts
- Should I develop more?Feb 11, 2020
- Update - Awesome audio track & full gamepad supportFeb 09, 2020
- Update - Bug corrections and controlsJan 28, 2020
- Update - Gameboy Levels on Weird Bunny BananaJan 05, 2020
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